Paulv2k4 FIFA 21 Career Realism Mod - Alpha 9

This is the Release Candidate 1 Legacy Mod version of the Career Realism Mod.

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Creator: paulv2k4
Tuesday, 20 April 2021

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Match simulation, League table and Goal Scorers

  • Top teams will win the league with realistic points & goals scored
  • Top scorers and assisters are more realistic

Finances

  • Transfer Budgets
    • Substantially lowered the amount of transfer budget smaller teams have to be far more realistic
      • This in turn, helps the AI Transfer Market become more realistic
  • Currency Conversion
    • Currency conversions based on 19th March 2021 rate. GBP to EUR = 1.17, GBP to USD = 1.39 (This is updated with each patch)
  • Significantly reduced money earned from Season Tickets. The reason behind this is that there is no option for me to reduce how much the board gives you from this, which means you obtain around 50-60% of the income into your transfer budget. This breaks the starting budget I give the user within 4 weeks of the start of the season. So the only option is reduce the amount "earned".
  • Reduced Stadium Maintenance for larger stadiums which was making teams paying far too much.
  • Reduced starting budget for many top teams to reflect what was spent by these teams after the first window of 2020/2021 season. I based this off transfermarkt.com. An example is Liverpool only spent around 50m after selling their own players.
  • Significantly reduced money you get back from selling a player. This is determined by the team's "profitability" rating. This is much more like Football Manager now, where the board is very likely to take a significant chunk of your earnings. Please be very careful when selling players.
  • Significantly reduced money you receive when going into the next season. You start with around same money as the first, it is unrealistic for you to get another 100m boost on top of that from season 2 onwards.
  • Reduced money earned from Shirt Sales
  • Slightly increased money earned from Match Tickets

Transfers

  • Loans
    • Adjusted loans so there are no more unrealistic random loans
  • Nationalities
    • English players very rarely leave England
    • Player movement between countries is based upon real-world data of player nationalities in each league
  • Free Agents
    • Free Agents wont just play for any team, there will be no more picking up gems from the Free Agent market with a poor team
  • AI Transfers
    • The AI will actively replace all lost players
    • The AI will always want to improve their team
    • The AI is much less likely to stack in a position
    • Lower end players will now move much more often

Player Search

  • Searching for players now reveals attributes much faster
  • GTN and Scouting find players much more suited to your team. No longer will an English League 2 team find Sergio Aguero in their scout list!

Player Values

  • Player Potential (young players who future stars are expensive)
  • Player Values have been adjusted to be more like transkermarkt.com

Player Growth

  • Dynamic Potential is not used as much and not as high
  • Growth curve completely rewritten so all players do not overgrow and degrade slowly
  • Player attribute growth affects all attributes for all players

Training

  • Training no longer affects happiness
  • A rest day now recovers much more fitness and reduces sharpness much more
  • A training day now increases sharpness much more

Youth System

  • You will have 16 players in your youth team to start a Career
  • Generated Youth players rating are much more appropriate to the level and you will now longer be able to build a super Youth Team in the 1st season

Career Hub

  • The Main UI of the Career Mode now has Kit Numbers and Injury list in the Squad Tab
  •  

Form and Sharpness

  • Form and team league position has much more of an affect on your and AI players (players can now lose 10 points of an attribute due to form)
  • Sharpness has been balanced so AI are affected with the same modifier as the User (50)

How to install

  1. Download Latest Paulv2k4 FIFA 21 Modding Tool (https://www.paulv2k4.com/FIFA21/Download/Download-Latest-Paulv2k4-FIFA-21-Mod-Tool)
  2. Download this Mod and extract the .lmod to any location
  3. Launch Paulv2k4 FIFA 21 Frostbite Tool EXE
  4. Click Launcher
  5. Click Browse FIFA
  6. Browse to find your FIFA21.exe (By default this is in - C:\Program Files (x86)\Origin Games\FIFA21)
  7. Click Import
  8. Browse to the extracted .lmod file and select (It should now appear in the list)
  9. Click Launch (Wait 1 minute for initial startup and FIFA should load)

How do I find out it is working?

The Press Start screen should have my custom image

Can I use this on an existing career?

Yes



Transfers

- Reduced the quality of player teams like Everton, Arsenal and Leicester are able to obtain

- Increased amount of loans by AI

Finances

- Significantly reduced money earned from Season Tickets. The reason behind this is that there is no option for me to reduce how much the board gives you from this, which means you obtain around 50-60% of the income into your transfer budget. This breaks the starting budget I give the user within 4 weeks of the start of the season. So the only option is reduce the amount "earned".

- Reduced Stadium Maintenance for larger stadiums which was making teams paying far too much.

- Reduced starting budget for many top teams to reflect what was spent by these teams after the first window of 2020/2021 season. I based this off transfermarkt.com. An example is Liverpool only spent around 50m after selling their own players. 

- Significantly reduced money you get back from selling a player. This is determined by the team's "profitability" rating. This is much more like Football Manager now, where the board is very likely to take a significant chunk of your earnings. Please be very careful when selling players.

- Significantly reduced money you receive when going into the next season. You start with around same money as the first, it is unrealistic for you to get another 100m boost on top of that from season 2 onwards.

- Slightly reduced money earned from Shirt Sales

- Slightly increased money earned from Match Tickets