Paulv2k4 FIFA 21 Gameplay Mod - Version 2 Final

Creator(s):  paulv2k4
Tags(s):  Gameplay, Realism, FIFA 21
Category:  Gameplay
Uploaded Date:  Friday, 29 January 2021
The expert of FIFA Gameplay mods is back for another season on FIFA 21

V2 Final Changes

 

Player Speed

- Removed the defender catch up that happens issue in all EA FIFA games

- Slowed players slightly

- All animation speeds have been balanced so there are no unrealistic quick touches

- Skill moves have been slowed to balance skill move with normal movement

 

Shooting

- Normal Shots are now 75% more difficult than vanilla with high skilled players

- Normal Shots are now 95% more difficult than vanilla with low skilled players

- Finesse Shots are now 125% more difficult than vanilla with high skilled players

- Finesse Shots are now 125% more difficult than vanilla with low skilled players

- All shots are more difficult when under pressure from a defender

- All shots have been rebalaced so lower players are affected by contextual settings a lot more (vanilla has this turned off)

 

Passing

- Short passes are now 25% more difficult than vanilla with high skilled players

- Short passes are now 50% more difficult than vanilla with low skilled players

- Short passes from awkward angles are 200% more difficult than vanilla

- Long through passes are now 25% less difficult than vanilla with high skilled players

- Long through passes are now 15% less difficult than vanilla with low skilled players

- All passes have been rebalaced so lower players are affected by contextual settings a lot more (vanilla has this turned off)

- Passing while under pressure is now much more difficult

- Passing in the opposite direction is now much more difficult

 

AI

The AI will now foul and tackle to stop your attacks. They will do anything to stop you or injure your best players.

- The AI will play more crosses

- The AI will dribble more

- The AI is much more effective at creating and scoring chances compared to Version 1

 

Off the ball

- Midfielders at all skill levels will now track back and support the defence (I made it work as best I can but there is a fundamental issue underneath the settings that EA need to fix. There is no adjustment to the team initial positions and the midfielders are too far away from the defence!)

- Attackers will now make smarter off the ball runs at all skill levels

- The AI (including the user team) controlled players will now mark more tigher and much more likely to intercept passes

 

Tackling

- Stand tackling is now 500% more difficult than vanilla

- The CPU players can no longer perfectly block all USER shots

- The blocking range for all players is massively reduced

- A tackle can no longer push the ball automatically in a direction of a player on the same team

 

Goalkeepers

- Goalkeepers are now 50% better than vanilla at lower skill levels

- CPU goalkeepers are 200% more difficult to play against at lower difficulty levels

- CPU goalkeepers are 133% more difficult to play against at higher difficulty levels

 

Referees

- Referees are now much less likely to give a yellow card than vanilla ( to support more fouls )

- Rewritten foul contact system

 

Game flow

- Rewritten game flow system so top teams will no longer suffer against lower teams and all "scripting" has been removed

 

Physics 

- The ball is now a lot more "loose" and more difficult to collect and maintain possession to give more of a realistic feel to the game

 

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